3DS Max

3DS Max Training Institute in Indore

3DS Max is a 3D computer graphics program developed by Autodesk, which is used for making 3D games, models, images, and animations. 3ds Max was formerly known as 3D Studio and 3D Studio Max. The demand for developing high-quality 3D graphics for multiple purposes has been radically increased in the last few years, and thus top companies of the industry are seeking for individuals with good knowledge and skills of graphics program like 3ds Max.

So if you are among the ones who want to grab these overwhelming career opportunities and become the best 3D graphics designer, IICE provides the best 3ds Max training in Indore. We provide overall education regarding the same, which in future will help the students to occupy the best career opportunities in 3D graphics designing. Our 3ds Max training course in Indore is designed for both students and working professionals.

IICE is the best 3ds Max training institute in Indore because of our professional and thoroughly designed interior designing course syllabus and its contents. The key content of our coursework includes; introduction to 3ds Max, spline modellings, advanced rendering, basics of animation, modelling using basics primitives, modelling using parametric modifiers, landscaping and modelling using compound, etc.

IICE offers the most affordable 3ds Max training in Indore. The aspirants can gain maximum outputs at minimum investment. We help our students to become a top-notch 3ds Max developer by providing them with a versatile platform where they can get complete knowledge of the niche and have control of the technology.

After the successful completion of the training session, we also provide certified internship in graphics designing to the interested aspirants. Along with this, IICE also offers 100% job placement assistance so that you can work for the top IT companies in the industry. Get in touch with us now and our expert representatives will take no time to provide you with complete details regarding our 3DS Max course & classes in Indore.

3DS Max - Course Content

Introduction to Autodesk 3ds Max Design

  • Overview
  • Visualization Workflow
  • The Autodesk 3ds Max Design Interface
  • Preferences
  • Setting the Project Folder
  • Configure Paths


  • Display Drivers
  • Viewport Display and Labels

Autodesk 3ds Max Design Configuration

  • Viewport Navigation & Configuration
  • Object Selection Methods


  • Units Setup
  • Layer and Object Properties

Assembling Project Files

  • Data Linking and Importing
  • Linking Files
  • References

Basic Modeling Techniques

  • Model with Primitives
  • Applying Transforms
  • Sub-Object Mode
  • Reference Coordinate Systems and Transform Centers
  • Cloning and Grouping
  • Polygon Modeling Tools in Ribbon
  • Statistics in Viewport

Modeling From 2D Objects

  • 3D Modeling from 2D Objects
  • The Lathe Modifier
  • 2D Booleans
  • The Extrude Modifier
  • Boolean Operations
  • Using Snaps for Precision
  • The Sweep Modifier

Materials

  • Introduction to Materials
  • Understanding Maps and Materials
  • Managing Materials
  • Standard Materials
  • Material Shaders
  • Assigning Maps to Materials
  • Opacity, Bump, and Reflection Mapping
  • Mental ray Materials, Material Explorer

Mapping Coordinates and Scale

  • Mapping Coordinates
  • Mapping Scale
  • Spline Mapping

Introduction to Lighting

  • Local vs. Global Illumination
  • Standard Lighting
  • Types of Standard Lights
  • Shadow Types

Lighting and Rendering

  • Photometric Light Objects
  • Exposure Control
  • Daytime Lighting

Mental ray Rendering

  • Fundamentals of mental ray
  • Mental ray Interior Rendering
  • Controlling mental ray Quality
  • Mental ray Proxies

Rendering and Cameras

  • Rendering Options
  • Rendering Presets
  • Single vs. Double-Sided Rendering
  • State Sets
  • Cameras
  • Background Images
  • The Print Size Wizard

Animation

  • Animation and Time Controls
  • Walkthrough Animation
  • Animation Output
  • Exporting and importing in Unreal Engine
  • Adding lights and post-processing effects in Unreal
  • Creating fog and PBR materials
  • Exporting and importing in Unity 3D
  • Lightings, cameras, and post-processing in Unity
  • Lighting and materials in V-Ray
  • Working with the Arnold renderer


  • Lighting and materials in Redshift
  • Quick rendering with KeyShot and Marmoset Toolbar
  • Using the new UI elements, Quick Settings, and revamped Frame Buffer
  • Understanding color mapping modes
  • Adding V-Ray light types
  • Working with the V-Ray Sun and Sky systems and dome light
  • Using irradiance mapping and
    light cache
  • Working with diffuse color maps
  • Making reflective materials


  • Creating a translucency effect
  • Using the new SSS and skin shaders
  • Ensuring quality with image sampling
  • Working with the adaptive subdivision engine
  • Controlling the physical camera
  • Working with FX tools such as VRayFur and VRayMetaball
  • Stereoscopic 3D rendering
  • Using Render Mask
  • Customizing the interface
  • Selecting, duplicating,

Modeling with Splines

  • Parametric modeling with the Modifier Stack
  • Polygon and subdivision surface modeling
  • Freeform sculpting
  • Framing shots with cameras
  • Lighting with photometrics and daylight
  • Building materials
  • Mapping textures
  • Linking objects in hierarchies
  • Creating and editing keyframes
  • Rendering an image sequence


  • Streamlining material editor workflow
  • Managing assets
  • Referencing materials with Xrefs

Lighting Settings

  • Main principles of setting the lights
  • Vray sun+ Vray sky
  • Vray Sun settings
  • Day lighting
  • Night Settings
  • Sunsets


  • Three types of lights

Afterworks
Advanced Cameras

  • Main Principles of working with Vray Cameras
  • Focal length
  • Vignetting
  • Custom Balance
  • Shutter speed
  • Iso, Angles for artistic views
  • Angles for commercial views

Rendering the Physical Material

  • Controlling highlights with Roughness
  • Directing reflections and refractions
  • Simulating translucency and scattering
  • Building a shading network
  • Combining and color correcting maps
  • Baking maps with Render to Texture
  • Procedural mapping
  • Using relief maps: bump, normal, and displacement
  • Streamlining material editor workflow
  • Managing assets
  • Referencing materials with Xrefs


  • Rendering the Physical Material
  • Controlling highlights with Roughness
  • Directing reflections and refractions
  • Simulating translucency and
  • Building a shading network
  • Combining and color correcting maps
  • Baking maps with Render to Texture
  • Procedural mapping
  • Using relief maps: bump, normal, and displacement
  • What is 3D visualization and its types
  • How to become a professional


  • Choosing software
  • Choosing a Pc
  • Correct scene element names
  • Gamma
  • “Hot” modificators and their settings
  • Hotkeys
  • User path
  • Solving problems caused by bad geometry
  • Layers
  • Groups
  • Proxy

Render Settings

  • Principles of Vray
  • Common parameters
  • Frame buffer
  • Global switches
  • Image sample Antialiasing filters
  • Adaptive dmc
  • Vray environment
  • Color mapping
  • Improving Global lighting performance
  • Indirect Illumination
  • Render preset
  • Batch render


  • Basic Photoshop skills
  • Filters
  • Render Channels
  • Render ID
  • Z- depth
  • Reflection
  • Mask
  • Color correction
  • Contrast and Brightness
  • Streching your picture
  • Logic of Afterworking in Photoshop Gamma

Materials Advanced

  • Principles of working with materials
  • Finalizing your material work
  • Tuning materials
  • Fresnel reflection
  • IOR, blin, ward, mix, fall of color correction, vrayDirt, types of materials, blend material,Multi/sub object, Vray Light material, Plaster, Concrete
  • Glass, Marble, Wood, Grass
  • Vraydispacementmod, Dirty Glass, Old wood,Parquetry

FAQs

Which is the best 3ds Max training institute in Indore?

IICE is the best Animation training institute in Indore, which is located at Veda Business Park, near Bhawarkua.

What are the major benefits that I can get after doing a 3DS Max training course at your institute?

After the completion of your 3ds Max training course from IICE, we offer you with 100% job placement assistance that will help you grow your career as an industry expert.

What is the duration of the 3ds Max course in Indore at IICE?

The average duration of our 3ds Max course in Indore is 2-6 months, depending on the topics that a candidate chooses to learn. To know more about it, contact us now.

What are the key contents of your institute’s 3DS Max course in Indore?

The key contents of the 3DS Max course in Indore include; introduction to 3ds Max, spline modellings, advanced rendering, basics of animation, modelling using basics primitives, modelling using parametric modifiers, landscaping and modelling using compound, etc.

Can I get a job after completing 3ds Max training from IICE?

Yes, after the completion of your training, we provide job placement assistance through which you can easily get a job in one of the designing companies of the industry at a lucrative salary package.